![]() It includes more support for Android devices including software licensing and hardware, captive runtime support for developers to bundle AIR along with their programs (removing the requirement to separately install AIR), and native extensions for enhancing AIR's capabilities.ĪIR has allowed developers to make hybrid applications, or desktop tools that can integrate with various Web services, while still allowing some offline functionality that Web browsers don't yet have. The advancements offered by Stage3D should bring far more complex graphics development for the player, and allow some developers to use it as a viable alternative for their projects, especially for cross-platform efforts. Although it's only for desktops at the time of writing, Adobe promises that it will soon take Stage3D to its mobile apps. Stage3D brings combined hardware-accelerated 2D and 3D graphics rendering that's up to 1,000 times faster than previous versions of AIR. If you try to install an AIR app without having previously installed AIR, you'll be automatically prompted to download it. One very well-known AIR app is TweetDeck. It's powerful and respected for giving people the same end-user experience, whether on Windows, Mac, or Linux. In case you're new to AIR, which stands for Adobe Integrated Runtime, it's a platform that runs applications across multiple systems without coding in more than one language. AIR 3 brings some hefty speed improvements to the system, thanks to a little something new called Stage3D. Adobe has focused on Flash Player development in the aftermath of the rise of HTML5, it hasn't ignored its other content-delivery system: Adobe AIR. The callback will be sent once per session, and will indicate the first initialization of the SDK. This listener will provide you an indication that the initialization process was completed, and you can start loading ads. The ironSource SDK fires callback to inform you that the ironSource SDK was initialized successfully, for ironSource SDK 7.2.1+. (YOUR_APP_KEY, ) Īlternatively, you can init the SDK as detailed below and the SDK will init the ad units you’ve configured on the ironSource platform: (YOUR_APP_KEY) Init Complete Callback When using this init approach, you can now initialize each ad unit separately at different touchpoints in your app flow in one session. This method will init the specific ad units mentioned in the adUnits parameter as an Array: (YOUR_APP_KEY, ) We recommend the first method as it will fetch the specific ad units you define. If you’re serving the Offerwall ad unit or using server-to-server callbacks to reward your users with our rewarded ad units, you must set the UserID. See our guide on Additional SDK Settings for setup instructions. IronSource supports optional SDK settings such as UserID and Segments that must be configured before you initialize the SDK. In order to ensure uninterrupted support for ironSource Ad delivery across all Mediation Networks, it’s important to add the following changes in your *-app.xml file: Important! In iOS 9+, Apple has added in controls around ‘ATS’. ![]() Apply iOS 10 App Transport Security Settings (iOS Only) Make sure to add the following extensions according to the networks you are using:Ĭom.Ĭom.Ĭom.The easiest way to do this is to include ironSource’s Google play services ANE. Make sure to add Google Play Services info to your manifestAdditions: ![]() The ironSource Plugin requires Google Play Services to make use of the Android Advertising Identifier.Add the following to your AndroidManifest.xml:Īdd the following permissions to your Application Descriptor.xml file inside the manifestAdditions tag but outside the tag:Īdd the following activities inside the tag on your manifestAdditions:.To use the ironSource SDK on Android, add relevant code to the AndroidManifest.xml and integrate Google Play Services: Update AndroidManifest.xml & Google Play Services (For Android Only) Import the following in your scripts to use the ironSource SDK:Ĭom.ironsource.adobeair Step 3.You should call onPause/onResume each time the app is activated or deactivated. Implement the two functions as follows:.During the Flex Application Lifecycle, listen for application activation and deactivation by adding onResume and onPause on the top of the file where you define all of the properties:Īctivate= "onResume()" deactivate="onPause()".The Integration Demo application demonstrates how to integrate Unity LevelPlay in your app. Note: If you are using Flash Professional in your project, go to:įile ➣ ActionScript Settings ➣ Library Path and add ironSource’s Air Plugin ANE file. ![]()
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